Path to the last chosen aka current preset file (with. Path to a preset file that ReShade should always switch to during initialization, or empty to use the last chosen one. Path to a directory that ReShade should store the effect cache in. When one, avoid loading any effects that are not present in the current preset, to speed up initialization time. List of preprocessor definitions that should be set for all effects being compiled. Performance mode compiles effects with a higher optimization level and replaces all uniform variables with constants (based on the values in the preset) to further increase optimization potential. When one, enable performance mode (default is zero). List of directory paths separated by comma that ReShade should look for image files in. List of directory paths separated by comma that ReShade should look for and load effect files (with. This is useful if you are running in VR and only want to apply effects inside VR and not pay performance for also applying them outside on the monitor. When one, do not automatically load effects during initialization of instances that are not in VR. This means effects will have to be manually loaded by pressing the "Reload" button in the overlay or hitting the configured reload keyboard shortcut. When one, do not automatically load effects during initialization (the default is zero). When one, disable caching of compiled effects entirely (the default is zero). This reduces the size of the generated code and makes it cache better, but may produce more cryptic error messages if compilation fails. When one (the default), do not add file and line information to the code the effect compiler generates. When one, disable ReShade completely for this instance.
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